# Microsoft Developer Studio Project File - Name="GRScript" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** 編集しないでください ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=GRScript - Win32 Debug !MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。 !MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください !MESSAGE !MESSAGE NMAKE /f "GRScript.mak". !MESSAGE !MESSAGE NMAKE の実行時に構成を指定できます !MESSAGE コマンド ライン上でマクロの設定を定義します。例: !MESSAGE !MESSAGE NMAKE /f "GRScript.mak" CFG="GRScript - Win32 Debug" !MESSAGE !MESSAGE 選択可能なビルド モード: !MESSAGE !MESSAGE "GRScript - Win32 Debug" ("Win32 (x86) Dynamic-Link Library" 用) !MESSAGE "GRScript - Win32 Unicode Debug" ("Win32 (x86) Dynamic-Link Library" 用) !MESSAGE "GRScript - Win32 Release MinSize" ("Win32 (x86) Dynamic-Link Library" 用) !MESSAGE "GRScript - Win32 Release MinDependency" ("Win32 (x86) Dynamic-Link Library" 用) !MESSAGE "GRScript - Win32 Unicode Release MinSize" ("Win32 (x86) Dynamic-Link Library" 用) !MESSAGE "GRScript - Win32 Unicode Release MinDependency" ("Win32 (x86) Dynamic-Link Library" 用) !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "GRScript - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "GDebug" # PROP Intermediate_Dir "GDebug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "D:\RUBY\lib\ruby\1.8\i386-mswin32" /I "D:\RUBY\lib\ruby\1.8\i386-mswin32\win32" /D "_DEBUG" /D "_MBCS" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "IMPORT" /D "NT" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x411 /d "_DEBUG" # ADD RSC /l 0x411 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 msvcrt-ruby18.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"GDebug/GRScript18.dll" /pdbtype:sept /libpath:"d:\ruby\lib" # Begin Custom Build OutDir=.\GDebug TargetPath=.\GDebug\GRScript18.dll InputPath=.\GDebug\GRScript18.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "GRScript - Win32 Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "DebugU" # PROP BASE Intermediate_Dir "DebugU" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "GDebugU" # PROP Intermediate_Dir "GDebugU" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "D:\RUBY\lib\ruby\1.8\i386-mswin32" /I "D:\RUBY\lib\ruby\1.8\i386-mswin32\win32" /D "_DEBUG" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "IMPORT" /D "NT" /Yu"stdafx.h" /FD /GZ /c # ADD BASE RSC /l 0x411 /d "_DEBUG" # ADD RSC /l 0x411 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 msvcrt-ruby18.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"GDebugU/GRScript18.dll" /pdbtype:sept /libpath:"d:\ruby\lib" # Begin Custom Build OutDir=.\GDebugU TargetPath=.\GDebugU\GRScript18.dll InputPath=.\GDebugU\GRScript18.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Windows 95 Unicode DLL :end # End Custom Build !ELSEIF "$(CFG)" == "GRScript - Win32 Release MinSize" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseMinSize" # PROP BASE Intermediate_Dir "ReleaseMinSize" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "GReleaseMinSize" # PROP Intermediate_Dir "GReleaseMinSize" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /GX /O1 /I "D:\RUBY\lib\ruby\1.8\i386-mswin32" /I "D:\RUBY\lib\ruby\1.8\i386-mswin32\win32" /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "IMPORT" /D "NT" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x411 /d "NDEBUG" # ADD RSC /l 0x411 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 msvcrt-ruby18.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"GReleaseMinSize/GRScript18.dll" /libpath:"d:\ruby\lib" # Begin Custom Build OutDir=.\GReleaseMinSize TargetPath=.\GReleaseMinSize\GRScript18.dll InputPath=.\GReleaseMinSize\GRScript18.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "GRScript - Win32 Release MinDependency" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseMinDependency" # PROP BASE Intermediate_Dir "ReleaseMinDependency" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "GReleaseMinDependency" # PROP Intermediate_Dir "GReleaseMinDependency" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O1 /I "C:\home\RUBY\lib\ruby\1.8\i386-mswin32" /I "C:\HOME\RUBY\lib\ruby\1.8\i386-mswin32\win32" /D "NDEBUG" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "IMPORT" /D "NT" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x411 /d "NDEBUG" # ADD RSC /l 0x411 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 msvcrt-ruby18.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"GReleaseMinDependency/GRScript18.dll" /libpath:"C:\home\ruby\lib" # Begin Custom Build OutDir=.\GReleaseMinDependency TargetPath=.\GReleaseMinDependency\GRScript18.dll InputPath=.\GReleaseMinDependency\GRScript18.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "GRScript - Win32 Unicode Release MinSize" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseUMinSize" # PROP BASE Intermediate_Dir "ReleaseUMinSize" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "GReleaseUMinSize" # PROP Intermediate_Dir "GReleaseUMinSize" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /GX /O1 /I "D:\RUBY\lib\ruby\1.8\i386-mswin32" /I "D:\RUBY\lib\ruby\1.8\i386-mswin32\win32" /D "NDEBUG" /D "_UNICODE" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "IMPORT" /D "NT" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x411 /d "NDEBUG" # ADD RSC /l 0x411 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 msvcrt-ruby18.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"GReleaseUMinSize/GRScript18.dll" /libpath:"d:\ruby\lib" # Begin Custom Build OutDir=.\GReleaseUMinSize TargetPath=.\GReleaseUMinSize\GRScript18.dll InputPath=.\GReleaseUMinSize\GRScript18.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Windows 95 :end # End Custom Build !ELSEIF "$(CFG)" == "GRScript - Win32 Unicode Release MinDependency" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ReleaseUMinDependency" # PROP BASE Intermediate_Dir "ReleaseUMinDependency" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "GReleaseUMinDependency" # PROP Intermediate_Dir "GReleaseUMinDependency" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /GX /O1 /I "D:\RUBY\lib\ruby\1.8\i386-mswin32" /I "D:\RUBY\lib\ruby\1.8\i386-mswin32\win32" /D "NDEBUG" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "IMPORT" /D "NT" /Yu"stdafx.h" /FD /c # ADD BASE RSC /l 0x411 /d "NDEBUG" # ADD RSC /l 0x411 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 msvcrt-ruby18.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"GReleaseUMinDependency/GRScript18.dll" /libpath:"d:\ruby\lib" # Begin Custom Build OutDir=.\GReleaseUMinDependency TargetPath=.\GReleaseUMinDependency\GRScript18.dll InputPath=.\GReleaseUMinDependency\GRScript18.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" if "%OS%"=="" goto NOTNT if not "%OS%"=="Windows_NT" goto NOTNT regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" goto end :NOTNT echo Warning : Windows 95 :end # End Custom Build !ENDIF # Begin Target # Name "GRScript - Win32 Debug" # Name "GRScript - Win32 Unicode Debug" # Name "GRScript - Win32 Release MinSize" # Name "GRScript - Win32 Release MinDependency" # Name "GRScript - Win32 Unicode Release MinSize" # Name "GRScript - Win32 Unicode Release MinDependency" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\eventsink.cpp # End Source File # Begin Source File SOURCE=.\GlobalRubyScript.cpp # End Source File # Begin Source File SOURCE=.\GRScript.cpp # End Source File # Begin Source File SOURCE=.\GRScript.def # End Source File # Begin Source File SOURCE=.\GRScript.idl # ADD MTL /tlb ".\GRScript.tlb" /h "GRScript.h" /iid "GRScript_i.c" /Oicf # End Source File # Begin Source File SOURCE=.\GRScript.rc # End Source File # Begin Source File SOURCE=.\ItemDisp.cpp # End Source File # Begin Source File SOURCE=.\RScriptCore.cpp # End Source File # Begin Source File SOURCE=.\RubyObject.cpp # End Source File # Begin Source File SOURCE=.\ScrError.cpp # End Source File # Begin Source File SOURCE=.\STAInitializer.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\win32oleex.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\eventsink.h # End Source File # Begin Source File SOURCE=.\GlobalRubyScript.h # End Source File # Begin Source File SOURCE=.\Initializer.h # End Source File # Begin Source File SOURCE=.\ItemDisp.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\RScriptCore.h # End Source File # Begin Source File SOURCE=.\RubyObject.h # End Source File # Begin Source File SOURCE=.\ScrError.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\Win32Ole.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\GlobalRubyScript.rgs # End Source File # Begin Source File SOURCE=.\icon1.ico # End Source File # End Group # End Target # End Project